Months have passed since Telltale Games’ “The Walking Dead: Season One” took the video game world by storm. Since then it has been praised by many and earned multiple “Game of the Year” titles, making it one of the hottest titles of 2012.
On July 1 Telltale Games announced that “400 Days “ was coming a lot sooner than expected. They provided release dates for the title on multiple gaming platforms. July 2 on the PlayStation Network in North America, July 3 on PC/Mac through the “Steam” store, July 5 on Xbox Live and July 11 on iOS for Apple devices. As long as you have “The Walking Dead: Season One Episode One” you can pick up “The Walking Dead: 400 Days” for $4.99 on any of the platforms.
On June 12 Telltale Games made a special announcement at the popular Los Angeles video game convention Electronic Entertainment Expo (E3) and unveiled a trailer for “The Walking Dead: 400 Days” downloadable content (DLC) which was said to be released later in the summer. They also stated that “400 Days” is the follow-up to season one and is intended to bridge the gap between season one and two.
While it has not been revealed whether or not any characters from the first season will make an appearance, it has been revealed that choices from the previous season will carry over to this DLC and then on to season 2, along with the choices made in “400 Days.”
“The Walking Dead: Season One” and “400 Days” is based off of Robert Kirkman’s popular comic series based around the zombie apocalypse thriller “The Walking Dead” which has since then been made into an “AMC” TV series and now a video game. “The Walking Dead: Season One” puts you in the shoes of Lee Everett, a man trying to survive the zombie apocalypse. You control Lee as he meets various people, fights off zombies and makes various life choices that affect the games outcome meaning it has multiple endings. “400 Days” is going to work in a similar way, but little has been said about the characters and the story.
Learn more at http://www.telltalegames.com/walkingdead/400days
Information obtained from a Telltale, Inc. press release.
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